And here’s a new video to show more of the actual gameplay of Drifting Lands ! An example of a run with a frontal AoE attack, a dash, a healing skill and a reflecting shield. Also featuring : a first draft of an in-game UI and a taste of what the music could sound like.
You can now start to see how Drifting Lands relates more to an hack & slash rather than a pure shmup with the intense use of timed skills. If you spend all your energy (=mana) on attacks, you might not have enough to dash through a wall of bullets or heal your burning ship !