It’s time we made an official annoucement about what’s going on and where we are heading. So here’s the plan ! (french version at the end)
Drifting Lands is a massive project for a team of four devs and a music composer but we decided to go for it because it is modular by design. We know we can scale the project according to the community we will be able to interest in our endeavour and the funds we will manage to raise by various means. We also know we can slice the global project in two parts and use the first part as a demo / experimentation ground / free game of its own.
We will very very soon release a first public playable demo of Drifting Lands. This demo will feature first a very limited content. A first taste of the actual gameplay if you want. But it will hopefuly evolve rapidly with new content and stay public AND free. With time it could even be considered as a game of its own but it will not be the Drifting Lands we have in mind. What are the common points and the differences between the demo (for lack of a better name right now) and the real thing : Continue reading